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docs: Add missing documentation to config parameters.
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@@ -170,43 +170,136 @@
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#
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#db_write_buffer_capacity_mb = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# The maximum number of Persisted Data Units (PDUs) to cache.
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# Accepts any 32-bit integer.
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#
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# PDUs are events broadcast from one homeserver to any others that have
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# joined the same room (identified by Room ID). They are persisted in
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# long-term storage and record the history of messages and state
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# for a room.
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#
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# An example of a PDU would be a message or joining a room.
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#
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# Setting this higher might be useful if the server has a large memory
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# capacity and is noticeably I/O limited.
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#
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# This defaults to 100,000 + (10,000 * CPU core count)
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#
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#pdu_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# The maximum number of auth chains to cache.
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# Accepts any 32-bit integer.
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#
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# When determining is a user is authorized to send an event,
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# the server will first check the auth chain cache.
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# If the auth chain is not present in the cache,
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# The server will reach out to the origin server for
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# authorization.
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#
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# This defaults to 100,000 + (10,000 * CPU core count)
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#
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#auth_chain_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for eventid data references.
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# Accepts any 32-bit integer.
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#
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# Each matrix event can be referenced in the database via either
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# an eventid (string) or a shorteventid (64-bit integer).
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# This caps the capacity of cached eventids referenced
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# by their shorteventid.
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#
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# This defaults to 100,000 + (50,000 * CPU core count)
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#
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#shorteventid_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for eventid data references.
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# Accepts any 32-bit integer.
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#
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# Each matrix event can be referenced in the database via either
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# an eventid (string) or a shorteventid (64-bit integer).
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# This caps the capacity of cached shorteventids referenced
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# by their eventid.
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#
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# This defaults to 100,000 + (25,000 * CPU core count)
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#
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#eventidshort_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for pdu data references.
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# Accepts any 32-bit integer.
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#
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# This caps the capacity of cached pdus referenced
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# by their eventid.
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#
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# This defaults to 100,000 + (25,000 * CPU core count)
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#
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#eventid_pdu_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for state key data references.
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# Accepts any 32-bit integer.
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#
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# State keys are used by the server to verify that a token
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# from a third-party invite event was actually generated
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# by the server where the room resides.
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#
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# These state keys can be referenced in the database via either
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# a statekey (string) or a shortstatekey (64-bit integer).
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# This caps the capacity of cached statekeys referenced
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# by shortstatekeys.
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#
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# This defaults to 100,000 + (10,000 * CPU core count)
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#
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#shortstatekey_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for state key data references.
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# Accepts any 32-bit integer.
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#
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# State keys are used by the server to verify that a token
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# from a third-party invite event was actually generated
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# by the server where the room resides.
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#
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# These state keys can be referenced in the database via either
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# a statekey (string) or a shortstatekey (64-bit integer).
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# This caps the capacity of cached shortstatekeys referenced
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# by statekeys.
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#
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# This defaults to 100,000 + (10,000 * CPU core count)
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#
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#statekeyshort_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for event_data references scoped
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# by server_name.
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# Accepts any 32-bit integer.
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#
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# Event data can be referenced in the database by server name.
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# This is useful if the server needs to clear all events associated
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# with a particular federated server, for example.
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# This caps the capacity of cached event_data referenced
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# by server_name.
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#
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# This defaults to 500,000 + (10,000 * CPU core count)
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#
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#servernameevent_data_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for room states.
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# Accepts any 32-bit integer.
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#
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# To ensure data integrity of room events across asynchronous
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# requests from federated servers, Matrix tracks the state
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# of a room using a statehash and the changes since the
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# previous (parent) statehash.
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# This caps the capacity of cached room state data.
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#
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# This defaults to 100 * CPU core count.
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#
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#stateinfo_cache_capacity = varies by system
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# This item is undocumented. Please contribute documentation for it.
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# Determines the cache size for spacehierarchy data.
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# Accepts any 32-bit integer.
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#
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# Each roomid contains info on its place in the space hierarchy.
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# This caps the capacity of cached spacehierarchy data.
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#
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# This defaults to 1,000 * CPU core count.
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#
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#roomid_spacehierarchy_cache_capacity = varies by system
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@@ -347,7 +440,13 @@
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#
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#max_request_size = 20971520
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# This item is undocumented. Please contribute documentation for it.
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# Maximum number of prev_events the server will request from
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# other servers.
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#
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# When requesting room events from another server, this server will
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# specify a maximum prev_events for the other server to return in its
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# response. This can be used for things like backfilling room data and
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# getting missing events.
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#
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#max_fetch_prev_events = 1024
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@@ -732,11 +831,15 @@
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#
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#tracing_flame = false
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# This item is undocumented. Please contribute documentation for it.
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# Which log level tracing_flame will trace.
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#
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# See "tracing_flame" for more details.
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#
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#tracing_flame_filter = "info"
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# This item is undocumented. Please contribute documentation for it.
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# The output path for tracing_flame data.
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#
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# See "tracing_flame" for more details.
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#
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#tracing_flame_output_path = "./tracing.folded"
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@@ -964,7 +1067,7 @@
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#
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#rocksdb_log_level = "error"
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# This item is undocumented. Please contribute documentation for it.
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# Whether to output RocksDB errors to stderr.
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#
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#rocksdb_log_stderr = false
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@@ -1214,7 +1317,17 @@
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#
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#emergency_password =
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# This item is undocumented. Please contribute documentation for it.
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# Specifies the path where push notifications will be sent to a
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# push gateway.
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#
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# When a Matrix client registers for push notifications, it will specify
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# a push gateway url where notification events will be sent.
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# According to the current spec for Matrix Push Gateways, the path should
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# always be "/_matrix/push/v1/notify".
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# You should only change this if you have configured your own push gateway
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# that requires a different path.
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#
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# For more information on Push Gateways: https://spec.matrix.org/v1.9/push-gateway-api/
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#
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#notification_push_path = "/_matrix/push/v1/notify"
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@@ -1371,7 +1484,10 @@
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#
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#allow_legacy_media = true
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# This item is undocumented. Please contribute documentation for it.
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# If set to true, prevents fetching new legacy remote media.
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#
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# Legacy media may still be accessible if it was already fetched
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# previously and allow_legacy_media is true.
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#
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#freeze_legacy_media = true
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@@ -1779,7 +1895,18 @@
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#
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#tokio_console = false
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# This item is undocumented. Please contribute documentation for it.
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# A list of flags that modify startup behavior.
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# Accepts an array of strings.
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#
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# During startup, the program will check for the presence of certain
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# strings in this array. Matching values will modify how the program runs
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# those startup tasks.
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#
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# If this variable is empty or contains no matches, the server will start
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# normally.
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#
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# Currently this only checks for "smoke" which enables "Smoketest mode."
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# This mode exits the program after running startup tasks.
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#
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#test = false
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@@ -238,42 +238,155 @@ pub struct Config {
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#[serde(default = "default_db_write_buffer_capacity_mb")]
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pub db_write_buffer_capacity_mb: f64,
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/// The maximum number of Persisted Data Units (PDUs) to cache.
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/// Accepts any 32-bit integer.
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///
|
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/// PDUs are events broadcast from one homeserver to any others that have
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/// joined the same room (identified by Room ID). They are persisted in
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/// long-term storage and record the history of messages and state
|
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/// for a room.
|
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///
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/// An example of a PDU would be a message or joining a room.
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///
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/// Setting this higher might be useful if the server has a large memory
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/// capacity and is noticeably I/O limited.
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///
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/// This defaults to 100,000 + (10,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_pdu_cache_capacity")]
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pub pdu_cache_capacity: u32,
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/// The maximum number of auth chains to cache.
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/// Accepts any 32-bit integer.
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///
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/// When determining is a user is authorized to send an event,
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/// the server will first check the auth chain cache.
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/// If the auth chain is not present in the cache,
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/// The server will reach out to the origin server for
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/// authorization.
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///
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/// This defaults to 100,000 + (10,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_auth_chain_cache_capacity")]
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pub auth_chain_cache_capacity: u32,
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/// Determines the cache size for eventid data references.
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/// Accepts any 32-bit integer.
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///
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/// Each matrix event can be referenced in the database via either
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/// an eventid (string) or a shorteventid (64-bit integer).
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/// This caps the capacity of cached eventids referenced
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/// by their shorteventid.
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///
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/// This defaults to 100,000 + (50,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_shorteventid_cache_capacity")]
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pub shorteventid_cache_capacity: u32,
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/// Determines the cache size for eventid data references.
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/// Accepts any 32-bit integer.
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///
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/// Each matrix event can be referenced in the database via either
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/// an eventid (string) or a shorteventid (64-bit integer).
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/// This caps the capacity of cached shorteventids referenced
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/// by their eventid.
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///
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/// This defaults to 100,000 + (25,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_eventidshort_cache_capacity")]
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pub eventidshort_cache_capacity: u32,
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/// Determines the cache size for pdu data references.
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/// Accepts any 32-bit integer.
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///
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/// This caps the capacity of cached pdus referenced
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/// by their eventid.
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///
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/// This defaults to 100,000 + (25,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_eventid_pdu_cache_capacity")]
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pub eventid_pdu_cache_capacity: u32,
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/// Determines the cache size for state key data references.
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/// Accepts any 32-bit integer.
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///
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/// State keys are used by the server to verify that a token
|
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/// from a third-party invite event was actually generated
|
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/// by the server where the room resides.
|
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///
|
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/// These state keys can be referenced in the database via either
|
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/// a statekey (string) or a shortstatekey (64-bit integer).
|
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/// This caps the capacity of cached statekeys referenced
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/// by shortstatekeys.
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///
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/// This defaults to 100,000 + (10,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_shortstatekey_cache_capacity")]
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pub shortstatekey_cache_capacity: u32,
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/// Determines the cache size for state key data references.
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/// Accepts any 32-bit integer.
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///
|
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/// State keys are used by the server to verify that a token
|
||||
/// from a third-party invite event was actually generated
|
||||
/// by the server where the room resides.
|
||||
///
|
||||
/// These state keys can be referenced in the database via either
|
||||
/// a statekey (string) or a shortstatekey (64-bit integer).
|
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/// This caps the capacity of cached shortstatekeys referenced
|
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/// by statekeys.
|
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///
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/// This defaults to 100,000 + (10,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_statekeyshort_cache_capacity")]
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pub statekeyshort_cache_capacity: u32,
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/// Determines the cache size for event_data references scoped
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/// by server_name.
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/// Accepts any 32-bit integer.
|
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///
|
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/// Event data can be referenced in the database by server name.
|
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/// This is useful if the server needs to clear all events associated
|
||||
/// with a particular federated server, for example.
|
||||
/// This caps the capacity of cached event_data referenced
|
||||
/// by server_name.
|
||||
///
|
||||
/// This defaults to 500,000 + (10,000 * CPU core count)
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///
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/// default: varies by system
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#[serde(default = "default_servernameevent_data_cache_capacity")]
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pub servernameevent_data_cache_capacity: u32,
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/// Determines the cache size for room states.
|
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/// Accepts any 32-bit integer.
|
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///
|
||||
/// To ensure data integrity of room events across asynchronous
|
||||
/// requests from federated servers, Matrix tracks the state
|
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/// of a room using a statehash and the changes since the
|
||||
/// previous (parent) statehash.
|
||||
/// This caps the capacity of cached room state data.
|
||||
///
|
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/// This defaults to 100 * CPU core count.
|
||||
///
|
||||
/// default: varies by system
|
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#[serde(default = "default_stateinfo_cache_capacity")]
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pub stateinfo_cache_capacity: u32,
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/// Determines the cache size for spacehierarchy data.
|
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/// Accepts any 32-bit integer.
|
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///
|
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/// Each roomid contains info on its place in the space hierarchy.
|
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/// This caps the capacity of cached spacehierarchy data.
|
||||
///
|
||||
/// This defaults to 1,000 * CPU core count.
|
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///
|
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/// default: varies by system
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#[serde(default = "default_roomid_spacehierarchy_cache_capacity")]
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pub roomid_spacehierarchy_cache_capacity: u32,
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@@ -431,6 +544,14 @@ pub struct Config {
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#[serde(default = "default_max_request_size")]
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pub max_request_size: usize,
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/// Maximum number of prev_events the server will request from
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/// other servers.
|
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///
|
||||
/// When requesting room events from another server, this server will
|
||||
/// specify a maximum prev_events for the other server to return in its
|
||||
/// response. This can be used for things like backfilling room data and
|
||||
/// getting missing events.
|
||||
///
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/// default: 1024
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#[serde(default = "default_max_fetch_prev_events")]
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pub max_fetch_prev_events: u16,
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@@ -890,13 +1011,23 @@ pub struct Config {
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///
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/// [1]: https://github.com/jonhoo/inferno
|
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/// [2]: www.speedscope.app
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///
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/// default: false
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#[serde(default)]
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pub tracing_flame: bool,
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/// Which log level tracing_flame will trace.
|
||||
///
|
||||
/// See "tracing_flame" for more details.
|
||||
///
|
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/// default: "info"
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#[serde(default = "default_tracing_flame_filter")]
|
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pub tracing_flame_filter: String,
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||||
|
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/// The output path for tracing_flame data.
|
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///
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||||
/// See "tracing_flame" for more details.
|
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///
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/// default: "./tracing.folded"
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#[serde(default = "default_tracing_flame_output_path")]
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pub tracing_flame_output_path: String,
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@@ -1158,6 +1289,9 @@ pub struct Config {
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#[serde(default = "default_rocksdb_log_level")]
|
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pub rocksdb_log_level: String,
|
||||
|
||||
/// Whether to output RocksDB errors to stderr.
|
||||
///
|
||||
/// default: false
|
||||
#[serde(default)]
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||||
pub rocksdb_log_stderr: bool,
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||||
|
||||
@@ -1430,6 +1564,18 @@ pub struct Config {
|
||||
/// display: sensitive
|
||||
pub emergency_password: Option<String>,
|
||||
|
||||
/// Specifies the path where push notifications will be sent to a
|
||||
/// push gateway.
|
||||
///
|
||||
/// When a Matrix client registers for push notifications, it will specify
|
||||
/// a push gateway url where notification events will be sent.
|
||||
/// According to the current spec for Matrix Push Gateways, the path should
|
||||
/// always be "/_matrix/push/v1/notify".
|
||||
/// You should only change this if you have configured your own push gateway
|
||||
/// that requires a different path.
|
||||
///
|
||||
/// For more information on Push Gateways: https://spec.matrix.org/v1.9/push-gateway-api/
|
||||
///
|
||||
/// default: "/_matrix/push/v1/notify"
|
||||
#[serde(default = "default_notification_push_path")]
|
||||
pub notification_push_path: String,
|
||||
@@ -1596,9 +1742,17 @@ pub struct Config {
|
||||
///
|
||||
/// Defaults to true for now, but this is highly subject to change, likely
|
||||
/// in the next release.
|
||||
///
|
||||
/// default: true
|
||||
#[serde(default = "true_fn")]
|
||||
pub allow_legacy_media: bool,
|
||||
|
||||
/// If set to true, prevents fetching new legacy remote media.
|
||||
///
|
||||
/// Legacy media may still be accessible if it was already fetched
|
||||
/// previously and allow_legacy_media is true.
|
||||
///
|
||||
/// default: true
|
||||
#[serde(default = "true_fn")]
|
||||
pub freeze_legacy_media: bool,
|
||||
|
||||
@@ -2058,6 +2212,20 @@ pub struct Config {
|
||||
#[serde(default)]
|
||||
pub tokio_console: bool,
|
||||
|
||||
/// A list of flags that modify startup behavior.
|
||||
/// Accepts an array of strings.
|
||||
///
|
||||
/// During startup, the program will check for the presence of certain
|
||||
/// strings in this array. Matching values will modify how the program runs
|
||||
/// those startup tasks.
|
||||
///
|
||||
/// If this variable is empty or contains no matches, the server will start
|
||||
/// normally.
|
||||
///
|
||||
/// Currently this only checks for "smoke" which enables "Smoketest mode."
|
||||
/// This mode exits the program after running startup tasks.
|
||||
///
|
||||
/// default: false
|
||||
#[serde(default)]
|
||||
pub test: BTreeSet<String>,
|
||||
|
||||
|
||||
Reference in new issue
Block a user