Files
continuwuity/src/service/rooms/timeline/backfill.rs
T

309 lines
7.8 KiB
Rust

use std::iter::once;
use conduwuit::{Err, PduEvent};
use conduwuit_core::{
Result, debug, debug_warn, err, implement, info,
matrix::{
event::Event,
pdu::{PduCount, PduId, RawPduId},
},
utils::{IterStream, ReadyExt},
validated, warn,
};
use futures::{FutureExt, StreamExt};
use ruma::{
CanonicalJsonObject, EventId, RoomId, ServerName,
api::federation,
events::{
StateEventType, TimelineEventType, room::power_levels::RoomPowerLevelsEventContent,
},
uint,
};
use serde_json::value::RawValue as RawJsonValue;
use super::ExtractBody;
#[implement(super::Service)]
#[tracing::instrument(name = "backfill", level = "debug", skip(self))]
pub async fn backfill_if_required(&self, room_id: &RoomId, from: PduCount) -> Result<()> {
if self
.services
.state_cache
.room_joined_count(room_id)
.await
.is_ok_and(|count| count <= 1)
&& !self
.services
.state_accessor
.is_world_readable(room_id)
.await
{
// Room is empty (1 user or none), there is no one that can backfill
return Ok(());
}
let first_pdu = self
.first_item_in_room(room_id)
.await
.expect("Room is not empty");
if first_pdu.0 < from {
// No backfill required, there are still events between them
return Ok(());
}
let power_levels: RoomPowerLevelsEventContent = self
.services
.state_accessor
.room_state_get_content(room_id, &StateEventType::RoomPowerLevels, "")
.await
.unwrap_or_default();
let room_mods = power_levels.users.iter().filter_map(|(user_id, level)| {
if level > &power_levels.users_default && !self.services.globals.user_is_local(user_id) {
Some(user_id.server_name())
} else {
None
}
});
let canonical_room_alias_server = once(
self.services
.state_accessor
.get_canonical_alias(room_id)
.await,
)
.filter_map(Result::ok)
.map(|alias| alias.server_name().to_owned())
.stream();
let mut servers = room_mods
.stream()
.map(ToOwned::to_owned)
.chain(canonical_room_alias_server)
.chain(
self.services
.server
.config
.trusted_servers
.iter()
.map(ToOwned::to_owned)
.stream(),
)
.ready_filter(|server_name| !self.services.globals.server_is_ours(server_name))
.filter_map(|server_name| async move {
self.services
.state_cache
.server_in_room(&server_name, room_id)
.await
.then_some(server_name)
})
.boxed();
while let Some(ref backfill_server) = servers.next().await {
info!("Asking {backfill_server} for backfill in {room_id}");
let response = self
.services
.sending
.send_federation_request(
backfill_server,
federation::backfill::get_backfill::v1::Request {
room_id: room_id.to_owned(),
v: vec![first_pdu.1.event_id().to_owned()],
limit: uint!(100),
},
)
.await;
match response {
| Ok(response) => {
for pdu in response.pdus {
if let Err(e) = self.backfill_pdu(backfill_server, pdu).boxed().await {
debug_warn!("Failed to add backfilled pdu in room {room_id}: {e}");
}
}
return Ok(());
},
| Err(e) => {
warn!("{backfill_server} failed to provide backfill for room {room_id}: {e}");
},
}
}
warn!("No servers could backfill, but backfill was needed in room {room_id}");
Ok(())
}
#[implement(super::Service)]
#[tracing::instrument(name = "get_remote_pdu", level = "debug", skip(self))]
pub async fn get_remote_pdu(&self, room_id: &RoomId, event_id: &EventId) -> Result<PduEvent> {
let local = self.get_pdu(event_id).await;
if local.is_ok() {
// We already have this PDU, no need to backfill
debug!("We already have {event_id} in {room_id}, no need to backfill.");
return local;
}
debug!("Preparing to fetch event {event_id} in room {room_id} from remote servers.");
// Similar to backfill_if_required, but only for a single PDU
// Fetch a list of servers to try
if self
.services
.state_cache
.room_joined_count(room_id)
.await
.is_ok_and(|count| count <= 1)
&& !self
.services
.state_accessor
.is_world_readable(room_id)
.await
{
// Room is empty (1 user or none), there is no one that can backfill
return Err!(Request(NotFound("No one can backfill this PDU, room is empty.")));
}
let power_levels: RoomPowerLevelsEventContent = self
.services
.state_accessor
.room_state_get_content(room_id, &StateEventType::RoomPowerLevels, "")
.await
.unwrap_or_default();
let room_mods = power_levels.users.iter().filter_map(|(user_id, level)| {
if level > &power_levels.users_default && !self.services.globals.user_is_local(user_id) {
Some(user_id.server_name())
} else {
None
}
});
let canonical_room_alias_server = once(
self.services
.state_accessor
.get_canonical_alias(room_id)
.await,
)
.filter_map(Result::ok)
.map(|alias| alias.server_name().to_owned())
.stream();
let mut servers = room_mods
.stream()
.map(ToOwned::to_owned)
.chain(canonical_room_alias_server)
.chain(
self.services
.server
.config
.trusted_servers
.iter()
.map(ToOwned::to_owned)
.stream(),
)
.ready_filter(|server_name| !self.services.globals.server_is_ours(server_name))
.filter_map(|server_name| async move {
self.services
.state_cache
.server_in_room(&server_name, room_id)
.await
.then_some(server_name)
})
.boxed();
while let Some(ref backfill_server) = servers.next().await {
info!("Asking {backfill_server} for event {}", event_id);
let value = self
.services
.sending
.send_federation_request(backfill_server, federation::event::get_event::v1::Request {
event_id: event_id.to_owned(),
include_unredacted_content: Some(false),
})
.await
.and_then(|response| {
serde_json::from_str::<CanonicalJsonObject>(response.pdu.get()).map_err(|e| {
err!(BadServerResponse(debug_warn!(
"Error parsing incoming event {e:?} from {backfill_server}"
)))
})
});
let pdu = match value {
| Ok(value) => {
self.services
.event_handler
.handle_incoming_pdu(backfill_server, &room_id, &event_id, value, false)
.boxed()
.await?;
debug!("Successfully backfilled {event_id} from {backfill_server}");
Some(self.get_pdu(event_id).await)
},
| Err(e) => {
warn!("{backfill_server} failed to provide backfill for room {room_id}: {e}");
None
},
};
if let Some(pdu) = pdu {
debug!("Fetched {event_id} from {backfill_server}");
return pdu;
}
}
Err!("No servers could be used to fetch {} in {}.", room_id, event_id)
}
#[implement(super::Service)]
#[tracing::instrument(skip(self, pdu), level = "debug")]
pub async fn backfill_pdu(&self, origin: &ServerName, pdu: Box<RawJsonValue>) -> Result<()> {
let (room_id, event_id, value) = self.services.event_handler.parse_incoming_pdu(&pdu).await?;
// Lock so we cannot backfill the same pdu twice at the same time
let mutex_lock = self
.services
.event_handler
.mutex_federation
.lock(&room_id)
.await;
// Skip the PDU if we already have it as a timeline event
if let Ok(pdu_id) = self.get_pdu_id(&event_id).await {
debug!("We already know {event_id} at {pdu_id:?}");
return Ok(());
}
self.services
.event_handler
.handle_incoming_pdu(origin, &room_id, &event_id, value, false)
.boxed()
.await?;
let value = self.get_pdu_json(&event_id).await?;
let pdu = self.get_pdu(&event_id).await?;
let shortroomid = self.services.short.get_shortroomid(&room_id).await?;
let insert_lock = self.mutex_insert.lock(&room_id).await;
let count: i64 = self.services.globals.next_count().unwrap().try_into()?;
let pdu_id: RawPduId = PduId {
shortroomid,
shorteventid: PduCount::Backfilled(validated!(0 - count)),
}
.into();
// Insert pdu
self.db.prepend_backfill_pdu(&pdu_id, &event_id, &value);
drop(insert_lock);
if pdu.kind == TimelineEventType::RoomMessage {
let content: ExtractBody = pdu.get_content()?;
if let Some(body) = content.body {
self.services.search.index_pdu(shortroomid, &pdu_id, &body);
}
}
drop(mutex_lock);
debug!("Prepended backfill pdu");
Ok(())
}