Files
continuwuity/src/service/rooms/summary/mod.rs
T
2026-04-22 09:36:40 -04:00

591 lines
17 KiB
Rust

use std::{collections::HashSet, sync::Arc};
use conduwuit::{
Err, Event, Result, info,
utils::{IterStream, ReadyExt, TryFutureExtExt, stream::BroadbandExt},
warn,
};
use futures::{FutureExt, StreamExt, TryFutureExt};
use ruma::{
OwnedEventId, OwnedRoomId, OwnedServerName, RoomId, ServerName, UInt, UserId,
api::{
client::space::SpaceHierarchyRoomsChunk,
federation::space::{SpaceHierarchyParentSummary, get_hierarchy},
},
assign,
events::{
StateEventType,
space::child::{HierarchySpaceChildEvent, SpaceChildEventContent},
},
room::{JoinRuleSummary, RestrictedSummary, RoomSummary},
serde::Raw,
};
use crate::{Dep, rooms, sending};
pub struct Service {
services: Services,
}
struct Services {
event_handler: Dep<rooms::event_handler::Service>,
metadata: Dep<rooms::metadata::Service>,
sending: Dep<sending::Service>,
state: Dep<rooms::state::Service>,
state_accessor: Dep<rooms::state_accessor::Service>,
state_cache: Dep<rooms::state_cache::Service>,
timeline: Dep<rooms::timeline::Service>,
}
pub enum Accessibility<T> {
Accessible(T),
Inaccessible,
NotFound,
}
struct SpaceSummaryAndChildren {
/// The summary of the space.
summary: SpaceHierarchyRoomsChunk,
/// All child rooms of the space.
children: Vec<SpaceChild>,
/// Child rooms of the space which are not accessible to the local server.
inaccessible_children: Vec<OwnedRoomId>,
}
struct SpaceChild {
room_id: OwnedRoomId,
via: Vec<OwnedServerName>,
}
impl crate::Service for Service {
fn build(args: crate::Args<'_>) -> Result<Arc<Self>> {
Ok(Arc::new(Self {
services: Services {
event_handler: args
.depend::<rooms::event_handler::Service>("rooms::event_handler"),
metadata: args.depend::<rooms::metadata::Service>("rooms::metadata"),
sending: args.depend::<sending::Service>("sending"),
state: args.depend::<rooms::state::Service>("rooms::state"),
state_accessor: args
.depend::<rooms::state_accessor::Service>("rooms::state_accessor"),
state_cache: args.depend::<rooms::state_cache::Service>("rooms::state_cache"),
timeline: args.depend::<rooms::timeline::Service>("rooms::timeline"),
},
}))
}
fn name(&self) -> &str { crate::service::make_name(std::module_path!()) }
}
impl Service {
/// Summarize a room for a local user, possibly by querying over federation
/// if we don't have the room locally.
pub async fn get_room_summary_for_user(
&self,
querying_user: Option<&UserId>,
room_id: &RoomId,
via: &[OwnedServerName],
) -> Result<Accessibility<RoomSummary>> {
let summary = {
if let Some(summary) = self.build_local_room_summary(room_id).await {
// We have this room locally.
summary
} else if let Some((SpaceHierarchyParentSummary { summary, .. }, _)) =
self.fetch_remote_summary(room_id, via, false).await?
{
// A via has this room.
summary
} else {
// We don't have this room and none of the vias have it either.
return Ok(Accessibility::NotFound);
}
};
// Check if the room is visible to the querying user.
if !self.user_may_see_summary(querying_user, &summary).await {
return Ok(Accessibility::Inaccessible);
}
Ok(Accessibility::Accessible(summary))
}
/// Fetch information about a room and its children, possibly by querying
/// over federation if we don't have the room locally.
///
/// This is similar to [`Self::get_room_summary_for_user`] but includes
/// additional data which is needed to traverse the room hierarchy.
async fn get_room_summary_and_children_for_user(
&self,
querying_user: Option<&UserId>,
room_id: &RoomId,
via: Option<&[OwnedServerName]>,
suggested_only: bool,
) -> Result<Accessibility<SpaceSummaryAndChildren>> {
let (summary, inaccessible_children) = {
if let Some(summary) = self.build_local_room_summary(room_id).await {
// We have this room locally.
let children_state = self.get_space_child_events(room_id).await;
// All of the room's children are accessible to this server (because we have the
// full room and its state), although some of them may not be accessible to
// the querying user.
(SpaceHierarchyRoomsChunk::new(summary, children_state), vec![])
} else if let Some(via) = via
&& let Some((
SpaceHierarchyParentSummary { summary, children_state, .. },
inaccessible_children,
)) = self
.fetch_remote_summary(room_id, via, suggested_only)
.await?
{
// A via has this room.
(SpaceHierarchyRoomsChunk::new(summary, children_state), inaccessible_children)
} else {
// We don't have this room and none of the vias have it either.
return Ok(Accessibility::NotFound);
}
};
// Check if the room is visible to the querying user.
if !self
.user_may_see_summary(querying_user, &summary.summary)
.await
{
return Ok(Accessibility::Inaccessible);
}
let children = summary
.children_state
.iter()
// Ignore deserialization failures
.flat_map(Raw::deserialize)
// Filter out non-suggested children if suggested_only is set
.filter(|child| !suggested_only || child.content.suggested)
.map(|child| SpaceChild { room_id: child.state_key, via: child.content.via })
.collect();
Ok(Accessibility::Accessible(SpaceSummaryAndChildren {
summary,
children,
inaccessible_children,
}))
}
/// Summarize a room and its children for a local user, possibly by querying
/// over federation if we don't have the space locally.
pub async fn get_room_hierarchy_for_user(
&self,
querying_user: &UserId,
room_id: OwnedRoomId,
max_depth: Option<UInt>,
suggested_only: bool,
) -> Result<Accessibility<Vec<SpaceHierarchyRoomsChunk>>> {
// This function traverses the space hierarchy tree depth-first as required by
// the specification.
// Check accessibility of the root room first, because we need to error out
// if it isn't accessible.
// TODO refactor this once the Try trait is stable
let root_summary = match self
.get_room_summary_and_children_for_user(
Some(querying_user),
&room_id,
// Clients can't specify vias for the root room
None,
suggested_only,
)
.await?
{
| Accessibility::Accessible(root_summary) => root_summary,
| Accessibility::Inaccessible => return Ok(Accessibility::Inaccessible),
| Accessibility::NotFound => return Ok(Accessibility::NotFound),
};
let mut queue = vec![root_summary.children];
let mut summaries = vec![root_summary.summary];
let mut inaccessible_children: HashSet<_> =
root_summary.inaccessible_children.into_iter().collect();
// TODO refactor this with Vec::peek_mut once it's stabilized
loop {
let Some(layer) = queue.last_mut() else {
break;
};
let Some(SpaceChild { room_id, via }) = layer.pop() else {
// If this layer is empty, discard it from the queue and continue
queue.pop();
continue;
};
// Do not request rooms which have been determined to be inaccessible
if inaccessible_children.contains(&room_id) {
continue;
}
let summary = match self
.get_room_summary_and_children_for_user(
Some(querying_user),
&room_id,
Some(&via),
suggested_only,
)
.await
{
| Ok(Accessibility::Accessible(summary)) => summary,
| Ok(Accessibility::Inaccessible) => {
// Mark this room as inaccessible and skip it
inaccessible_children.insert(room_id);
continue;
},
| Ok(Accessibility::NotFound) => {
// Skip children which we can't find
continue;
},
| Err(_) => {
// Skip children which we failed to fetch over federation
continue;
},
};
summaries.push(summary.summary);
inaccessible_children.extend(summary.inaccessible_children);
// Don't traverse the tree deeper than max_depth
#[allow(
clippy::as_conversions,
clippy::arithmetic_side_effects,
reason = "queue.len() should never be large enough to cause strange behavior \
here"
)]
if max_depth.is_some_and(|max_depth| (queue.len() as u64 + 1) > max_depth.into()) {
continue;
}
// Add accessible children as a new layer
if !summary.children.is_empty() {
queue.push(summary.children);
}
}
Ok(Accessibility::Accessible(summaries))
}
/// Summarize a _local_ room and its children for a remote server.
pub async fn get_local_room_summary_for_server(
&self,
querying_server: &ServerName,
room_id: &RoomId,
suggested_only: bool,
) -> Accessibility<get_hierarchy::v1::Response> {
let Some(summary) = self.build_local_room_summary(room_id).await else {
return Accessibility::NotFound;
};
// Check if the server can see the root room's summary
if !self.server_may_see_summary(querying_server, &summary).await {
return Accessibility::Inaccessible;
}
let children_state = self.get_space_child_events(room_id).await;
let (accessible_children, inaccessible_children) = children_state
.iter()
// Ignore deserialization failures
.flat_map(Raw::deserialize)
// Filter out non-suggested children if suggested_only is set
.filter(|child| !suggested_only || child.content.suggested)
// Fetch summaries for the children in parallel
.stream()
.broad_then(async |child| {
let summary = {
if let Some(summary) = self.build_local_room_summary(&child.state_key).await {
if self.server_may_see_summary(querying_server, &summary).await {
Accessibility::Accessible(summary)
} else {
Accessibility::Inaccessible
}
} else {
Accessibility::NotFound
}
};
(child.state_key, summary)
})
// Sort the children into two Vecs by accessibility
.ready_fold_default(|(mut accessible_children, mut inaccessible_children): (Vec<_>, Vec<_>), (room_id, summary)| {
match summary {
Accessibility::Accessible(summary) => {
accessible_children.push(summary);
},
Accessibility::Inaccessible => {
inaccessible_children.push(room_id);
},
Accessibility::NotFound => {
// Skip inaccessible children
}
}
(accessible_children, inaccessible_children)
})
.await;
Accessibility::Accessible(assign!(
get_hierarchy::v1::Response::new(SpaceHierarchyParentSummary::new(summary, children_state)),
{ children: accessible_children, inaccessible_children: inaccessible_children }
))
}
/// Prepare a summary of a room known to this server.
pub async fn build_local_room_summary(&self, room_id: &RoomId) -> Option<RoomSummary> {
// If we can't find a version for this room, it doesn't exist.
let room_version = self.services.state.get_room_version(room_id).await.ok()?;
let (
join_rule,
guest_can_join,
num_joined_members,
world_readable,
canonical_alias,
name,
topic,
avatar_url,
room_type,
encryption,
) = async {
futures::join!(
self.services.state_accessor.get_join_rules(room_id),
self.services.state_accessor.guest_can_join(room_id),
self.services
.state_cache
.room_joined_count(room_id)
.unwrap_or(0),
self.services.state_accessor.is_world_readable(room_id),
self.services
.state_accessor
.get_canonical_alias(room_id)
.ok(),
self.services.state_accessor.get_name(room_id).ok(),
self.services.state_accessor.get_room_topic(room_id).ok(),
self.services
.state_accessor
.get_avatar(room_id)
.map(|res| res.into_option().unwrap_or_default().url),
self.services.state_accessor.get_room_type(room_id).ok(),
self.services
.state_accessor
.get_room_encryption(room_id)
.ok(),
)
}
.boxed()
.await;
let summary = assign!(
RoomSummary::new(
room_id.to_owned(),
join_rule.into(),
guest_can_join,
num_joined_members.try_into().expect("number of joined members should fit into a UInt"),
world_readable,
),
{
canonical_alias: canonical_alias,
name: name,
topic: topic,
avatar_url: avatar_url,
room_type: room_type,
encryption: encryption,
room_version: Some(room_version),
}
);
Some(summary)
}
/// Query remote servers for the summary of a room.
async fn fetch_remote_summary(
&self,
room_id: &RoomId,
via: &[OwnedServerName],
suggested_only: bool,
) -> Result<Option<(SpaceHierarchyParentSummary, Vec<OwnedRoomId>)>> {
if self.services.metadata.is_disabled(room_id).await {
return Err!(Request(Forbidden("This room is blocked by this server.")));
}
if via.is_empty() {
return Err!(Request(MissingParam(
"No servers were provided with which to query this room's summary."
)));
}
let request = assign!(get_hierarchy::v1::Request::new(room_id.to_owned()), { suggested_only: suggested_only });
for server in via {
info!(%room_id, %server, "Asking for room summary over federation");
match self
.services
.sending
.send_federation_request(server, request.clone())
.await
{
| Ok(get_hierarchy::v1::Response { room, inaccessible_children, .. }) => {
if room.summary.room_id != room_id {
warn!(
%server,
expected_room = %room_id,
returned_room = %room.summary.room_id,
"Server didn't return the room we asked for"
);
continue;
}
return Ok(Some((room, inaccessible_children)));
},
| Err(err) => {
info!(%room_id, %server, %err, "Server could not provide a summary for this room");
},
}
}
info!(%room_id, "No servers queried could provide a summary for this room");
Ok(None)
}
/// Get the stripped m.space.child events of a room.
async fn get_space_child_events(
&self,
room_id: &RoomId,
) -> Vec<Raw<HierarchySpaceChildEvent>> {
let current_shortstatehash = self
.services
.state
.get_room_shortstatehash(room_id)
.await
.expect("room should have a current state");
self.services
.state_accessor
.state_keys_with_ids(current_shortstatehash, &StateEventType::SpaceChild)
.broad_filter_map(move |(state_key, event_id): (_, OwnedEventId)| async move {
self.services
.timeline
.get_pdu(&event_id)
.map_ok(move |pdu| (state_key, pdu))
.ok()
.await
})
.ready_filter_map(move |(state_key, pdu)| {
let Ok(content) = pdu.get_content::<SpaceChildEventContent>() else {
return None;
};
if content.via.is_empty() {
return None;
}
if RoomId::parse(&state_key).is_err() {
return None;
}
Some(pdu.into_format())
})
.collect()
.await
}
/// Determine if a user (possibly anonymous) may view a room summary.
async fn user_may_see_summary(
&self,
querying_user: Option<&UserId>,
summary: &RoomSummary,
) -> bool {
// Anyone can view the summary of world-readable rooms.
if summary.world_readable {
return true;
}
// If the user is joined or invited they may always view the summary.
if let Some(querying_user) = querying_user
&& (self
.services
.state_cache
.is_joined(querying_user, &summary.room_id)
.await || self
.services
.state_cache
.is_invited(querying_user, &summary.room_id)
.await)
{
return true;
}
// Otherwise, visibility depends on the join rule.
match (&summary.join_rule, querying_user) {
// Anyone can view summaries for `public`, `knock`, and `knock_restricted` rooms.
| (
JoinRuleSummary::Public
| JoinRuleSummary::Knock
| JoinRuleSummary::KnockRestricted(_),
_,
) => true,
// The user may be able to view the summary for a `restricted` room, even if they
// aren't invited, provided they're in one of the allowed rooms.
| (
JoinRuleSummary::Restricted(RestrictedSummary { allowed_room_ids, .. }),
Some(querying_user),
) =>
self.services
.state_cache
.rooms_joined(querying_user)
.ready_any(|room_id| allowed_room_ids.contains(&room_id))
.await,
// In all other cases, the user may not view the summary.
| _ => false,
}
}
// Determine if a remote server may view a room summary.
async fn server_may_see_summary(
&self,
querying_server: &ServerName,
summary: &RoomSummary,
) -> bool {
// Servers may not see summaries of rooms they're ACLed from.
if self
.services
.event_handler
.acl_check(querying_server, &summary.room_id)
.await
.is_err()
{
return false;
}
// Servers may always see summaries if any of their users are participating in
// the room. It's the requesting server's job to restrict visibility on a
// per-user basis.
if self
.services
.state_cache
.server_in_room(querying_server, &summary.room_id)
.await
{
return true;
}
// If the server isn't in the room, the same visibility rules apply as for
// anonymous summary requests.
self.user_may_see_summary(None, summary).await
}
}