Files
continuwuity/src/service/rooms/state_accessor/user_can.rs
T

155 lines
4.3 KiB
Rust

use conduwuit::{Err, Result, matrix::Event, pdu::PartialPdu, trace};
use ruma::{
EventId, RoomId, UserId,
events::{
StateEventType, TimelineEventType,
room::{
history_visibility::{HistoryVisibility, RoomHistoryVisibilityEventContent},
member::{MembershipState, RoomMemberEventContent},
},
},
};
use crate::rooms::state::RoomMutexGuard;
impl super::Service {
/// Checks if a given user can redact a given event
///
/// If federation is true, it allows redaction events from any user of the
/// same server as the original event sender
pub async fn user_can_redact(
&self,
redacts: &EventId,
sender: &UserId,
room_id: &RoomId,
federation: bool,
) -> Result<bool> {
let redacting_event = self.services.timeline.get_pdu(redacts).await;
if redacting_event
.as_ref()
.is_ok_and(|pdu| *pdu.kind() == TimelineEventType::RoomCreate)
{
return Err!(Request(Forbidden("Redacting m.room.create is not safe, forbidding.")));
}
if redacting_event
.as_ref()
.is_ok_and(|pdu| *pdu.kind() == TimelineEventType::RoomServerAcl)
{
return Err!(Request(Forbidden(
"Redacting m.room.server_acl will result in the room being inaccessible for \
everyone (empty allow key), forbidding."
)));
}
let power_levels = self.get_room_power_levels(room_id).await;
if power_levels.user_can_redact_event_of_other(sender) {
trace!(%sender, "Sender is allowed to redact other users' events");
return Ok(true);
}
if power_levels.user_can_redact_own_event(sender) {
let is_own_event = match redacting_event {
| Ok(redacting_event) =>
if federation {
redacting_event.sender().server_name() == sender.server_name()
} else {
redacting_event.sender() == sender
},
| _ => false,
};
trace!(%is_own_event, "User can redact own event");
return Ok(is_own_event);
}
trace!("User is not permitted to redact their own event nor others' events");
Ok(false)
}
/// Whether a user is allowed to see an event, based on
/// the room's history_visibility at that event's state.
pub async fn user_can_see_event(
&self,
user_id: &UserId,
room_id: &RoomId,
event_id: &EventId,
) -> bool {
let Ok(shortstatehash) = self.pdu_shortstatehash(event_id).await else {
return true;
};
let currently_member = self.services.state_cache.is_joined(user_id, room_id).await;
let history_visibility = self
.state_get_content(shortstatehash, &StateEventType::RoomHistoryVisibility, "")
.await
.map_or(HistoryVisibility::Shared, |c: RoomHistoryVisibilityEventContent| {
c.history_visibility
});
match history_visibility {
| HistoryVisibility::Invited => {
// Allow if any member on requesting server was AT LEAST
// invited, else deny
self.user_was_invited(shortstatehash, user_id).await
},
| HistoryVisibility::Joined => {
// Allow if any member on requested server was joined, else deny
self.user_was_joined(shortstatehash, user_id).await
},
| HistoryVisibility::WorldReadable => true,
| HistoryVisibility::Shared | _ => currently_member,
}
}
/// Whether a user is allowed to see an event, based on
/// the room's history_visibility at that event's state.
pub async fn user_can_see_state_events(&self, user_id: &UserId, room_id: &RoomId) -> bool {
if self.services.state_cache.is_joined(user_id, room_id).await {
return true;
}
let history_visibility = self
.room_state_get_content(room_id, &StateEventType::RoomHistoryVisibility, "")
.await
.map_or(HistoryVisibility::Shared, |c: RoomHistoryVisibilityEventContent| {
c.history_visibility
});
match history_visibility {
| HistoryVisibility::Invited =>
self.services.state_cache.is_invited(user_id, room_id).await,
| HistoryVisibility::WorldReadable => true,
| _ => false,
}
}
/// Checks if the target user can send a specific invite by creating and
/// discarding a new PDU. If creating the PDU fails, the user is not
/// permitted to issue the invite.
pub async fn user_can_invite(
&self,
room_id: &RoomId,
sender: &UserId,
target_user: &UserId,
state_lock: &RoomMutexGuard,
) -> bool {
self.services
.timeline
.create_event(
PartialPdu::state(
target_user.as_str(),
&RoomMemberEventContent::new(MembershipState::Invite),
),
sender,
Some(room_id),
Some(state_lock),
)
.await
.is_ok()
}
}