Files
continuwuity/src/service/transactions/mod.rs
T
timedout 2dc6051d67 fix(federation): Make transactions infallible
Previously, a transaction panicking in the handle() call would cause the
transaction to be indefinitely logged as "running" in the transaction
handler. This means subsequent transactions from the sending server
would be met with the "You're still sending me a txn!" 429 response,
forever, effectively causing defederation between the two servers, until
continuwuity is fully restarted.

I could just fix the known panics in the handle function and internal
calls, however there's so many subsystems that could reasonably panic
that it is just better to have a safer approach and ensure that the
handle call is infallible.
2026-08-15 16:10:39 +00:00

329 lines
9.5 KiB
Rust

use std::{
collections::HashMap,
fmt,
sync::{
Arc,
atomic::{AtomicU64, Ordering},
},
time::{Duration, SystemTime},
};
use async_trait::async_trait;
use conduwuit::{Error, Result, SyncRwLock, debug_warn, warn};
use database::{Handle, Map};
use ruma::{
DeviceId, OwnedServerName, OwnedTransactionId, TransactionId, UserId,
api::{
error::{ErrorKind::LimitExceeded, LimitExceededErrorData},
federation::transactions::send_transaction_message,
},
};
use tokio::sync::watch::{Receiver, Sender};
use crate::{Dep, config};
pub type TxnKey = (OwnedServerName, OwnedTransactionId);
pub type WrappedTransactionResponse =
Option<Result<send_transaction_message::v1::Response, TransactionError>>;
/// Errors that can occur during federation transaction processing.
#[derive(Debug, Clone)]
pub enum TransactionError {
/// Server is shutting down - the sender should retry the entire
/// transaction.
ShuttingDown,
Unexpected,
}
impl fmt::Display for TransactionError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
| Self::ShuttingDown => write!(f, "Server is shutting down"),
| Self::Unexpected => write!(f, "Fatal Internal Server Error"),
}
}
}
impl std::error::Error for TransactionError {}
/// Minimum interval between cache cleanup runs.
/// Exists to prevent thrashing when the cache is full of things that can't be
/// cleared
const CLEANUP_INTERVAL_SECS: u64 = 30;
#[derive(Clone, Debug)]
pub struct CachedTxnResponse {
pub response: send_transaction_message::v1::Response,
pub created: SystemTime,
}
/// Internal state for a federation transaction.
/// Either actively being processed or completed and cached.
#[derive(Clone)]
enum TxnState {
/// Transaction is currently being processed.
Active(Receiver<WrappedTransactionResponse>),
/// Transaction completed and response is cached.
Cached(CachedTxnResponse),
}
/// Result of atomically checking or starting a federation transaction.
pub enum FederationTxnState {
/// Transaction already completed and cached
Cached(send_transaction_message::v1::Response),
/// Transaction is currently being processed by another request.
/// Wait on this receiver for the result.
Active(Receiver<WrappedTransactionResponse>),
/// This caller should process the transaction (first to request it).
Started {
receiver: Receiver<WrappedTransactionResponse>,
sender: Sender<WrappedTransactionResponse>,
},
}
pub struct Service {
services: Services,
db: Data,
federation_txn_state: Arc<SyncRwLock<HashMap<TxnKey, TxnState>>>,
last_cleanup: AtomicU64,
}
struct Services {
config: Dep<config::Service>,
}
struct Data {
userdevicetxnid_response: Arc<Map>,
}
#[async_trait]
impl crate::Service for Service {
fn build(args: crate::Args<'_>) -> Result<Arc<Self>> {
Ok(Arc::new(Self {
services: Services {
config: args.depend::<config::Service>("config"),
},
db: Data {
userdevicetxnid_response: args.db["userdevicetxnid_response"].clone(),
},
federation_txn_state: Arc::new(SyncRwLock::new(HashMap::new())),
last_cleanup: AtomicU64::new(0),
}))
}
async fn clear_cache(&self) {
let mut state = self.federation_txn_state.write();
// Only clear cached entries, preserve active transactions
state.retain(|_, v| matches!(v, TxnState::Active(_)));
}
fn name(&self) -> &str { crate::service::make_name(std::module_path!()) }
}
impl Service {
/// Returns the count of currently active (in-progress) transactions.
#[must_use]
pub fn txn_active_handle_count(&self) -> usize {
let state = self.federation_txn_state.read();
state
.values()
.filter(|v| matches!(v, TxnState::Active(_)))
.count()
}
pub fn add_client_txnid(
&self,
user_id: &UserId,
device_id: Option<&DeviceId>,
txn_id: &TransactionId,
data: &[u8],
) {
let mut key = user_id.as_bytes().to_vec();
key.push(0xFF);
key.extend_from_slice(device_id.map(DeviceId::as_bytes).unwrap_or_default());
key.push(0xFF);
key.extend_from_slice(txn_id.as_bytes());
self.db.userdevicetxnid_response.insert(&key, data);
}
pub async fn get_client_txn(
&self,
user_id: &UserId,
device_id: Option<&DeviceId>,
txn_id: &TransactionId,
) -> Result<Handle<'_>> {
let key = (user_id, device_id, txn_id);
self.db.userdevicetxnid_response.qry(&key).await
}
/// Atomically gets a cached response, joins an active transaction, or
/// starts a new one.
pub fn get_or_start_federation_txn(&self, key: TxnKey) -> Result<FederationTxnState> {
// Only one upgradable lock can be held at a time, and there aren't any
// read-only locks, so no point being upgradable
let mut state = self.federation_txn_state.write();
// Check existing state for this key
if let Some(txn_state) = state.get(&key) {
return Ok(match txn_state {
| TxnState::Cached(cached) => FederationTxnState::Cached(cached.response.clone()),
| TxnState::Active(receiver) => FederationTxnState::Active(receiver.clone()),
});
}
// Check if another transaction from this origin is already running
let has_active_from_origin = state
.iter()
.any(|(k, v)| k.0 == key.0 && matches!(v, TxnState::Active(_)));
if has_active_from_origin {
debug_warn!(
origin = ?key.0,
"Got concurrent transaction request from an origin with an active transaction"
);
return Err(Error::BadRequest(
LimitExceeded(LimitExceededErrorData::default()),
"Still processing another transaction from this origin",
));
}
let max_active_txns = self.services.config.max_concurrent_inbound_transactions;
// Check if we're at capacity
if state.len() >= max_active_txns
&& let active_count = state
.values()
.filter(|v| matches!(v, TxnState::Active(_)))
.count() && active_count >= max_active_txns
{
warn!(
active = active_count,
max = max_active_txns,
"Server is overloaded, dropping incoming transaction"
);
return Err(Error::BadRequest(
LimitExceeded(LimitExceededErrorData::default()),
"Server is overloaded, try again later",
));
}
// Start new transaction
let (sender, receiver) = tokio::sync::watch::channel(None);
state.insert(key, TxnState::Active(receiver.clone()));
Ok(FederationTxnState::Started { receiver, sender })
}
/// Finishes a transaction by transitioning it from active to cached state.
/// Additionally may trigger cleanup of old entries.
pub fn finish_federation_txn(
&self,
key: TxnKey,
sender: Sender<WrappedTransactionResponse>,
response: send_transaction_message::v1::Response,
) {
// Check if cleanup might be needed before acquiring the lock
let should_try_cleanup = self.should_try_cleanup();
let mut state = self.federation_txn_state.write();
// Explicitly set cached first so there is no gap where receivers get a closed
// channel
state.insert(
key,
TxnState::Cached(CachedTxnResponse {
response: response.clone(),
created: SystemTime::now(),
}),
);
if let Err(e) = sender.send(Some(Ok(response))) {
debug_warn!("Failed to send transaction response to waiting receivers: {e}");
}
// Explicitly close
drop(sender);
// This task is dangling, we can try clean caches now
if should_try_cleanup {
self.cleanup_entries_locked(&mut state);
}
}
pub fn remove_federation_txn(&self, key: &TxnKey) {
let mut state = self.federation_txn_state.write();
state.remove(key);
}
/// Checks if enough time has passed since the last cleanup to consider
/// running another. Updates the last cleanup time if returning true.
fn should_try_cleanup(&self) -> bool {
let now = SystemTime::now()
.duration_since(SystemTime::UNIX_EPOCH)
.expect("SystemTime before UNIX_EPOCH")
.as_secs();
let last = self.last_cleanup.load(Ordering::Relaxed);
if now.saturating_sub(last) >= CLEANUP_INTERVAL_SECS {
// CAS: only update if no one else has updated it since we read
self.last_cleanup
.compare_exchange(last, now, Ordering::Relaxed, Ordering::Relaxed)
.is_ok()
} else {
false
}
}
/// Cleans up cached entries based on age and count limits.
///
/// First removes all cached entries older than the configured max age.
/// Then, if the cache still exceeds the max entry count, removes the oldest
/// cached entries until the count is within limits.
///
/// Must be called with write lock held on the state map.
fn cleanup_entries_locked(&self, state: &mut HashMap<TxnKey, TxnState>) {
let max_age_secs = self.services.config.transaction_id_cache_max_age_secs;
let max_entries = self.services.config.transaction_id_cache_max_entries;
// First pass: remove all cached entries older than max age
let cutoff = SystemTime::now()
.checked_sub(Duration::from_secs(max_age_secs))
.unwrap_or(SystemTime::UNIX_EPOCH);
state.retain(|_, v| match v {
| TxnState::Active(_) => true, // Never remove active transactions
| TxnState::Cached(cached) => cached.created > cutoff,
});
// Count cached entries
let cached_count = state
.values()
.filter(|v| matches!(v, TxnState::Cached(_)))
.count();
// Second pass: if still over max entries, remove oldest cached entries
if cached_count > max_entries {
let excess = cached_count.saturating_sub(max_entries);
// Collect cached entries sorted by age (oldest first)
let mut cached_entries: Vec<_> = state
.iter()
.filter_map(|(k, v)| match v {
| TxnState::Cached(cached) => Some((k.clone(), cached.created)),
| TxnState::Active(_) => None,
})
.collect();
cached_entries.sort_by_key(|a| a.1);
// Remove the oldest cached entries to get under the limit
for (key, _) in cached_entries.into_iter().take(excess) {
state.remove(&key);
}
}
}
}