use std::collections::HashSet; use conduwuit::{Err, Event, Pdu, Result, is_not_empty, utils::ReadyExt}; use database::{Json, serialize_key}; use futures::StreamExt; use ruma::{ OwnedServerName, RoomId, UserId, api::federation::membership::RawStrippedState, events::{ AnyStrippedStateEvent, GlobalAccountDataEventType, RoomAccountDataEventType, StateEventType, direct::DirectEvent, room::{ create::RoomCreateEventContent, member::{MembershipState, RoomMemberEventContent}, }, }, serde::Raw, }; use ruminuwuity::invite_permission_config::FilterLevel; impl super::Service { /// Update current membership data. pub async fn update_membership( &self, room_id: &RoomId, user_id: &UserId, pdu: &Pdu, update_joined_count: bool, ) -> Result { let membership = pdu.get_content::()?; if !self.services.globals.user_is_local(user_id) { self.services.users.record_remote_user(user_id); } match &membership.membership { | MembershipState::Join => { // Check if the user never joined this room if !self.once_joined(user_id, room_id).await { // Add the user ID to the join list then self.mark_as_once_joined(user_id, room_id); // Check if the room has a predecessor if let Ok(Some(predecessor)) = self .services .state_accessor .room_state_get_content(room_id, &StateEventType::RoomCreate, "") .await .map(|content: RoomCreateEventContent| content.predecessor) { // Copy old tags to new room if let Ok(tag_event) = self .services .account_data .get_room( &predecessor.room_id, user_id, RoomAccountDataEventType::Tag, ) .await { self.services .account_data .update( Some(room_id), user_id, RoomAccountDataEventType::Tag, &tag_event, ) .await .ok(); } // Copy direct chat flag if let Ok(mut direct_event) = self .services .account_data .get_global::( user_id, GlobalAccountDataEventType::Direct, ) .await { let mut room_ids_updated = false; for room_ids in direct_event.content.0.values_mut() { if room_ids.iter().any(|r| r == &predecessor.room_id) { room_ids.push(room_id.to_owned()); room_ids_updated = true; } } if room_ids_updated { self.services .account_data .update( None, user_id, GlobalAccountDataEventType::Direct.to_string().into(), &serde_json::to_value(&direct_event) .expect("to json always works"), ) .await?; } } } } self.mark_as_joined(user_id, room_id); }, | MembershipState::Invite => { let last_state = self .services .state .summary_stripped(pdu, room_id, user_id) .await; self.mark_as_invited(user_id, room_id, pdu.sender(), last_state, None) .await?; }, | MembershipState::Leave | MembershipState::Ban => { self.mark_as_left(user_id, room_id, Some(pdu.clone())).await; }, | _ => {}, } if update_joined_count { self.update_joined_count(room_id).await; } Ok(()) } /// Updates membership counts for the target room. pub async fn update_joined_count(&self, room_id: &RoomId) { let mut joinedcount = 0_u64; let mut invitedcount = 0_u64; let mut knockedcount = 0_u64; let mut joined_servers = HashSet::new(); self.room_members(room_id) .ready_for_each(|joined| { joined_servers.insert(joined.server_name().to_owned()); joinedcount = joinedcount.saturating_add(1); }) .await; invitedcount = invitedcount.saturating_add( self.room_members_invited(room_id) .count() .await .try_into() .unwrap_or(0), ); knockedcount = knockedcount.saturating_add( self.room_members_knocked(room_id) .count() .await .try_into() .unwrap_or(0), ); self.db.roomid_joinedcount.raw_put(room_id, joinedcount); self.db.roomid_invitedcount.raw_put(room_id, invitedcount); self.db .roomuserid_knockedcount .raw_put(room_id, knockedcount); self.room_servers(room_id) .ready_for_each(|old_joined_server| { if joined_servers.remove(&old_joined_server) { return; } // Server not in room anymore let roomserver_id = (room_id, old_joined_server.clone()); let serverroom_id = (old_joined_server, room_id); self.db.roomserverids.del(roomserver_id); self.db.serverroomids.del(serverroom_id); }) .await; // Now only new servers are in joined_servers anymore for server in &joined_servers { let roomserver_id = (room_id, server); let serverroom_id = (server, room_id); self.db.roomserverids.put_raw(roomserver_id, []); self.db.serverroomids.put_raw(serverroom_id, []); } self.appservice_in_room_cache.write().remove(room_id); } /// Direct DB function to directly mark a user as joined. It is not /// recommended to use this directly. You most likely should use /// `update_membership` instead pub fn mark_as_joined(&self, user_id: &UserId, room_id: &RoomId) { let userroom_id = (user_id, room_id); let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id"); let roomuser_id = (room_id, user_id); let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id"); self.db.userroomid_joined.insert(&userroom_id, []); self.db.roomuserid_joined.insert(&roomuser_id, []); self.db.userroomid_invitestate.remove(&userroom_id); self.db.roomuserid_invitecount.remove(&roomuser_id); self.db.userroomid_invitesender.remove(&userroom_id); self.db.userroomid_leftstate.remove(&userroom_id); self.db.roomuserid_leftcount.remove(&roomuser_id); self.db.userroomid_knockedstate.remove(&userroom_id); self.db.roomuserid_knockedcount.remove(&roomuser_id); self.db.roomid_inviteviaservers.remove(room_id); } /// Mark a user as having left a room. /// /// `leave_pdu` represents the m.room.member event which the user sent to /// leave the room. If this is None, no event was actually sent, but we /// must still behave as if the user is no longer in the room. This may /// occur, for example, if the room being left has been server-banned by an /// administrator. pub async fn mark_as_left(&self, user_id: &UserId, room_id: &RoomId, leave_pdu: Option) { let userroom_id = (user_id, room_id); let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id"); let roomuser_id = (room_id, user_id); let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id"); self.db .userroomid_leftstate .raw_put(&userroom_id, Json(leave_pdu)); self.db .roomuserid_leftcount .raw_aput::<8, _, _>(&roomuser_id, self.services.globals.next_count().unwrap()); self.db.userroomid_joined.remove(&userroom_id); self.db.roomuserid_joined.remove(&roomuser_id); self.db.userroomid_invitestate.remove(&userroom_id); self.db.roomuserid_invitecount.remove(&roomuser_id); self.db.userroomid_invitesender.remove(&userroom_id); self.db.userroomid_knockedstate.remove(&userroom_id); self.db.roomuserid_knockedcount.remove(&roomuser_id); self.db.roomid_inviteviaservers.remove(room_id); if self.services.globals.user_is_local(user_id) && (self.services.config.forget_forced_upon_leave || self.services.metadata.is_banned(room_id).await || self.services.metadata.is_disabled(room_id).await) { self.forget(room_id, user_id); } } /// Direct DB function to directly mark a user as knocked. It is not /// recommended to use this directly. You most likely should use /// `update_membership` instead pub fn mark_as_knocked( &self, user_id: &UserId, room_id: &RoomId, knocked_state: Option>>, ) { let userroom_id = (user_id, room_id); let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id"); let roomuser_id = (room_id, user_id); let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id"); self.db .userroomid_knockedstate .raw_put(&userroom_id, Json(knocked_state.unwrap_or_default())); self.db .roomuserid_knockedcount .raw_aput::<8, _, _>(&roomuser_id, self.services.globals.next_count().unwrap()); self.db.userroomid_joined.remove(&userroom_id); self.db.roomuserid_joined.remove(&roomuser_id); self.db.userroomid_invitestate.remove(&userroom_id); self.db.roomuserid_invitecount.remove(&roomuser_id); self.db.userroomid_invitesender.remove(&userroom_id); self.db.userroomid_leftstate.remove(&userroom_id); self.db.roomuserid_leftcount.remove(&roomuser_id); self.db.roomid_inviteviaservers.remove(room_id); } /// Makes a user forget a room. pub fn forget(&self, room_id: &RoomId, user_id: &UserId) { let userroom_id = (user_id, room_id); let roomuser_id = (room_id, user_id); self.db.userroomid_leftstate.del(userroom_id); self.db.roomuserid_leftcount.del(roomuser_id); } /// Immutably a user as having joined a room. fn mark_as_once_joined(&self, user_id: &UserId, room_id: &RoomId) { let key = (user_id, room_id); self.db.roomuseroncejoinedids.put_raw(key, []); } /// Marks a user as having been invited to a room, saving the relevant /// invite state. pub async fn mark_as_invited( &self, user_id: &UserId, room_id: &RoomId, sender_user: &UserId, last_state: Vec, invite_via: Option>, ) -> Result<()> { // return an error for blocked invites. ignored invites aren't handled here // since the recipient's membership should still be changed to `invite`. // they're filtered out in the individual /sync handlers if matches!( self.services .users .invite_filter_level(sender_user, user_id) .await, FilterLevel::Block ) { return Err!(Request(InviteBlocked( "{user_id} has blocked invites from {sender_user}." ))); } let roomuser_id = (room_id, user_id); let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id"); let userroom_id = (user_id, room_id); let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id"); self.db .userroomid_invitestate .raw_put(&userroom_id, Json(last_state)); self.db .roomuserid_invitecount .raw_aput::<8, _, _>(&roomuser_id, self.services.globals.next_count().unwrap()); self.db .userroomid_invitesender .insert(&userroom_id, sender_user); self.db.userroomid_joined.remove(&userroom_id); self.db.roomuserid_joined.remove(&roomuser_id); self.db.userroomid_leftstate.remove(&userroom_id); self.db.roomuserid_leftcount.remove(&roomuser_id); self.db.userroomid_knockedstate.remove(&userroom_id); self.db.roomuserid_knockedcount.remove(&roomuser_id); if let Some(servers) = invite_via.filter(is_not_empty!()) { self.add_servers_invite_via(room_id, servers).await; } Ok(()) } }