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chore(deps): Update rand
A couple indirect deps are still on rand_core 0.6 but we can deal
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@@ -244,7 +244,7 @@ fn build_report(report: Report) -> RoomMessageEventContent {
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/// random delay sending a response per spec suggestion regarding
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/// enumerating for potential events existing in our server.
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async fn delay_response() {
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let time_to_wait = rand::thread_rng().gen_range(2..5);
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let time_to_wait = rand::random_range(2..5);
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debug_info!(
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"Got successful /report request, waiting {time_to_wait} seconds before sending \
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successful response."
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@@ -40,7 +40,7 @@ pub(crate) async fn get_room_information_route(
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servers.sort_unstable();
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servers.dedup();
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servers.shuffle(&mut rand::thread_rng());
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servers.shuffle(&mut rand::rng());
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// insert our server as the very first choice if in list
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if let Some(server_index) = servers
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