feat: Add jitter to extremity squasher

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timedout committed 2026-06-29 18:29:04 +01:00
1 parent e936d18324
commit 2bfd678c71
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pub mod exponential_backoff;
pub mod jitter;
use std::time::{Duration, SystemTime, UNIX_EPOCH};
pub use jitter::jitter;
use crate::{Result, err};
#[inline]
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use std::{ops::RangeInclusive, time::Duration};
/// Returns a `Duration` that is jittered by a random percentage of the base
/// duration. The jitter is applied as a random percentage in the range of
/// `-jitter_range` to `jitter_range`.
///
/// # Example
/// ```
/// use conduwuit_core::utils::time::jitter;
/// let sleep_duration = jitter(Duration::from_secs(1), -10..=10);
/// // Adds a jitter of between -10% and 10% to the duration.
/// ```
#[must_use]
pub fn jitter(base: Duration, jitter_range: RangeInclusive<f64>) -> Duration {
base.mul_f64(1.0 + (rand::random_range(jitter_range)) / 100.0)
}