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continuwuity/src/service/admin/mod.rs
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pub mod console;
mod create;
mod execute;
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mod grant;
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use std::{
future::Future,
pin::Pin,
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sync::{Arc, RwLock as StdRwLock, Weak},
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};
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use async_trait::async_trait;
use conduwuit::{
Error, PduEvent, Result, Server, debug, err, error, error::default_log, pdu::PduBuilder,
};
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pub use create::create_admin_room;
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use futures::{FutureExt, TryFutureExt};
use loole::{Receiver, Sender};
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use ruma::{
OwnedEventId, OwnedRoomId, RoomId, UserId,
events::room::message::{Relation, RoomMessageEventContent},
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};
use tokio::sync::RwLock;
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use crate::{Dep, account_data, globals, rooms, rooms::state::RoomMutexGuard};
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pub struct Service {
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services: Services,
channel: (Sender<CommandInput>, Receiver<CommandInput>),
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pub handle: RwLock<Option<Processor>>,
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pub complete: StdRwLock<Option<Completer>>,
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#[cfg(feature = "console")]
pub console: Arc<console::Console>,
}
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struct Services {
server: Arc<Server>,
globals: Dep<globals::Service>,
alias: Dep<rooms::alias::Service>,
timeline: Dep<rooms::timeline::Service>,
state: Dep<rooms::state::Service>,
state_cache: Dep<rooms::state_cache::Service>,
state_accessor: Dep<rooms::state_accessor::Service>,
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account_data: Dep<account_data::Service>,
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services: StdRwLock<Option<Weak<crate::Services>>>,
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}
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/// Inputs to a command are a multi-line string and optional reply_id.
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#[derive(Debug)]
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pub struct CommandInput {
pub command: String,
pub reply_id: Option<OwnedEventId>,
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}
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/// Prototype of the tab-completer. The input is buffered text when tab
/// asserted; the output will fully replace the input buffer.
pub type Completer = fn(&str) -> String;
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/// Prototype of the command processor. This is a callback supplied by the
/// reloadable admin module.
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pub type Processor = fn(Arc<crate::Services>, CommandInput) -> ProcessorFuture;
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/// Return type of the processor
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pub type ProcessorFuture = Pin<Box<dyn Future<Output = ProcessorResult> + Send>>;
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/// Result wrapping of a command's handling. Both variants are complete message
/// events which have digested any prior errors. The wrapping preserves whether
/// the command failed without interpreting the text. Ok(None) outputs are
/// dropped to produce no response.
pub type ProcessorResult = Result<Option<CommandOutput>, CommandOutput>;
/// Alias for the output structure.
pub type CommandOutput = RoomMessageEventContent;
/// Maximum number of commands which can be queued for dispatch.
const COMMAND_QUEUE_LIMIT: usize = 512;
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#[async_trait]
impl crate::Service for Service {
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fn build(args: crate::Args<'_>) -> Result<Arc<Self>> {
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Ok(Arc::new(Self {
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services: Services {
server: args.server.clone(),
globals: args.depend::<globals::Service>("globals"),
alias: args.depend::<rooms::alias::Service>("rooms::alias"),
timeline: args.depend::<rooms::timeline::Service>("rooms::timeline"),
state: args.depend::<rooms::state::Service>("rooms::state"),
state_cache: args.depend::<rooms::state_cache::Service>("rooms::state_cache"),
state_accessor: args
.depend::<rooms::state_accessor::Service>("rooms::state_accessor"),
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account_data: args.depend::<account_data::Service>("account_data"),
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services: None.into(),
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},
channel: loole::bounded(COMMAND_QUEUE_LIMIT),
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handle: RwLock::new(None),
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complete: StdRwLock::new(None),
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#[cfg(feature = "console")]
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console: console::Console::new(&args),
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}))
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}
async fn worker(self: Arc<Self>) -> Result<()> {
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let mut signals = self.services.server.signal.subscribe();
let receiver = self.channel.1.clone();
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self.startup_execute().await?;
self.console_auto_start().await;
loop {
tokio::select! {
command = receiver.recv_async() => match command {
Ok(command) => self.handle_command(command).await,
Err(_) => break,
},
sig = signals.recv() => match sig {
Ok(sig) => self.handle_signal(sig).await,
Err(_) => continue,
},
}
}
self.console_auto_stop().await; //TODO: not unwind safe
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Ok(())
}
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fn interrupt(&self) {
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#[cfg(feature = "console")]
self.console.interrupt();
let (sender, _) = &self.channel;
if !sender.is_closed() {
sender.close();
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}
}
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fn name(&self) -> &str { crate::service::make_name(std::module_path!()) }
}
impl Service {
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/// Sends markdown message (not an m.notice for notification reasons) to the
/// admin room as the admin user.
pub async fn send_text(&self, body: &str) {
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self.send_message(RoomMessageEventContent::text_markdown(body))
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.await
.ok();
}
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/// Sends a message to the admin room as the admin user (see send_text() for
/// convenience).
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pub async fn send_message(&self, message_content: RoomMessageEventContent) -> Result<()> {
let user_id = &self.services.globals.server_user;
let room_id = self.get_admin_room().await?;
self.respond_to_room(message_content, &room_id, user_id)
.boxed()
.await
}
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/// Posts a command to the command processor queue and returns. Processing
/// will take place on the service worker's task asynchronously. Errors if
/// the queue is full.
pub fn command(&self, command: String, reply_id: Option<OwnedEventId>) -> Result<()> {
self.channel
.0
.send(CommandInput { command, reply_id })
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.map_err(|e| err!("Failed to enqueue admin command: {e:?}"))
}
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/// Dispatches a command to the processor on the current task and waits for
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/// completion.
pub async fn command_in_place(
&self,
command: String,
reply_id: Option<OwnedEventId>,
) -> ProcessorResult {
self.process_command(CommandInput { command, reply_id })
.await
}
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/// Invokes the tab-completer to complete the command. When unavailable,
/// None is returned.
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pub fn complete_command(&self, command: &str) -> Option<String> {
self.complete
.read()
.expect("locked for reading")
.map(|complete| complete(command))
}
async fn handle_signal(&self, sig: &'static str) {
if sig == execute::SIGNAL {
self.signal_execute().await.ok();
}
#[cfg(feature = "console")]
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self.console.handle_signal(sig).await;
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}
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async fn handle_command(&self, command: CommandInput) {
match self.process_command(command).await {
| Ok(None) => debug!("Command successful with no response"),
| Ok(Some(output)) | Err(output) => self
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.handle_response(output)
.await
.unwrap_or_else(default_log),
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}
}
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async fn process_command(&self, command: CommandInput) -> ProcessorResult {
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let handle = &self
.handle
.read()
.await
.expect("Admin module is not loaded");
let services = self
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.services
.services
.read()
.expect("locked")
.as_ref()
.and_then(Weak::upgrade)
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.expect("Services self-reference not initialized.");
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handle(services, command).await
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}
/// Checks whether a given user is an admin of this server
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pub async fn user_is_admin(&self, user_id: &UserId) -> bool {
let Ok(admin_room) = self.get_admin_room().await else {
return false;
};
self.services
.state_cache
.is_joined(user_id, &admin_room)
.await
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}
/// Gets the room ID of the admin room
///
/// Errors are propagated from the database, and will have None if there is
/// no admin room
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pub async fn get_admin_room(&self) -> Result<OwnedRoomId> {
let room_id = self
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.services
.alias
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.resolve_local_alias(&self.services.globals.admin_alias)
.await?;
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self.services
.state_cache
.is_joined(&self.services.globals.server_user, &room_id)
.await
.then_some(room_id)
.ok_or_else(|| err!(Request(NotFound("Admin user not joined to admin room"))))
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}
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async fn handle_response(&self, content: RoomMessageEventContent) -> Result<()> {
let Some(Relation::Reply { in_reply_to }) = content.relates_to.as_ref() else {
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return Ok(());
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};
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let Ok(pdu) = self.services.timeline.get_pdu(&in_reply_to.event_id).await else {
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error!(
event_id = ?in_reply_to.event_id,
"Missing admin command in_reply_to event"
);
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return Ok(());
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};
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let response_sender = if self.is_admin_room(&pdu.room_id).await {
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&self.services.globals.server_user
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} else {
&pdu.sender
};
self.respond_to_room(content, &pdu.room_id, response_sender)
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.boxed()
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.await
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}
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async fn respond_to_room(
&self,
content: RoomMessageEventContent,
room_id: &RoomId,
user_id: &UserId,
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) -> Result<()> {
assert!(self.user_is_admin(user_id).await, "sender is not admin");
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let state_lock = self.services.state.mutex.lock(room_id).await;
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if let Err(e) = self
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.services
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.timeline
.build_and_append_pdu(PduBuilder::timeline(&content), user_id, room_id, &state_lock)
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.await
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{
self.handle_response_error(e, room_id, user_id, &state_lock)
.await
.unwrap_or_else(default_log);
}
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Ok(())
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}
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async fn handle_response_error(
&self,
e: Error,
room_id: &RoomId,
user_id: &UserId,
state_lock: &RoomMutexGuard,
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) -> Result<()> {
error!("Failed to build and append admin room response PDU: \"{e}\"");
let content = RoomMessageEventContent::text_plain(format!(
"Failed to build and append admin room PDU: \"{e}\"\n\nThe original admin command \
may have finished successfully, but we could not return the output."
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));
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self.services
.timeline
.build_and_append_pdu(PduBuilder::timeline(&content), user_id, room_id, state_lock)
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.await?;
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Ok(())
}
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pub async fn is_admin_command(&self, pdu: &PduEvent, body: &str) -> bool {
// Server-side command-escape with public echo
let is_escape = body.starts_with('\\');
let is_public_escape = is_escape && body.trim_start_matches('\\').starts_with("!admin");
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// Admin command with public echo (in admin room)
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let server_user = &self.services.globals.server_user;
let is_public_prefix =
body.starts_with("!admin") || body.starts_with(server_user.as_str());
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// Expected backward branch
if !is_public_escape && !is_public_prefix {
return false;
}
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// only allow public escaped commands by local admins
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if is_public_escape && !self.services.globals.user_is_local(&pdu.sender) {
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return false;
}
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// Check if server-side command-escape is disabled by configuration
if is_public_escape && !self.services.server.config.admin_escape_commands {
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return false;
}
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// Prevent unescaped !admin from being used outside of the admin room
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if is_public_prefix && !self.is_admin_room(&pdu.room_id).await {
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return false;
}
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// Only senders who are admin can proceed
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if !self.user_is_admin(&pdu.sender).await {
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return false;
}
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// This will evaluate to false if the emergency password is set up so that
// the administrator can execute commands as the server user
let emergency_password_set = self.services.server.config.emergency_password.is_some();
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let from_server = pdu.sender == *server_user && !emergency_password_set;
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if from_server && self.is_admin_room(&pdu.room_id).await {
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return false;
}
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// Authentic admin command
true
}
#[must_use]
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pub async fn is_admin_room(&self, room_id_: &RoomId) -> bool {
self.get_admin_room()
.map_ok(|room_id| room_id == room_id_)
.await
.unwrap_or(false)
}
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/// Sets the self-reference to crate::Services which will provide context to
/// the admin commands.
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pub(super) fn set_services(&self, services: Option<&Arc<crate::Services>>) {
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let receiver = &mut *self.services.services.write().expect("locked for writing");
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let weak = services.map(Arc::downgrade);
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*receiver = weak;
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}
}